Your Name

Ricky Wild

Freelance Game-Software Developer using Unity & C#

C++ | JS | JSON | HTML5 | CSS


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Support me paypal.me/wildlogicgames

What I do


Software Engineer


I design and engineer interactive systems and tailored software solutions with a strong focus on performance, scalability, and clean architecture. My core toolset includes Unity, C#, and C++, supported by proven practices such as Design Patterns and SOLID principles. I’ve built everything from complex gameplay systems and optimization-heavy applications to intuitive UI/UX, web solutions, and experimental prototypes.




Projects πŸ›  Developed


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This collection showcases software and games I’ve built across commercial projects, freelance contracts, and personal R&D prototypes. Select a project card to dive deeper into its design, implementation, and technical approach.



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Custom Software-Game

Interactive touchscreen educational experience!


Developed in C#, UnityEngine & more.


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TacticalRPG Multiplayer Game

Grid-Turn Based TacticalRPG

Developed in C#, UnityEngine & more.


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Procedural 2D Adventure Game

Environment is randomly generated with obstacles, enemies, equipment & events!

Developed in C#, UnityEngine & more.


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Video Object Detection

C++/OpenGL/OpenCV


Simple Shape Detection from Video.


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Custom Graphics Renderer Engine

Multi-Platform Graphics Renderer built in C++ & OpenGL

Developing in C++, OpenGL & other libs using Visual Studio.


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Animation commission piece.

.MP4/.GIF/WebM


Animation produced using various tools.


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Prototype using Three.js framework.

WebGL


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Jim Carrezy AI chatbot.

A simple setup using Natural Language Processing & ML


AI 'alive' right here, on this very webpage.








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Contact

wildlogicgames@gmail.com


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